Open Source
I currently contribute to or run several open source projects.- AngelXNA - An XNA port of the Angel prototyping system (originally in C++) from EALA. Still in early alpha stages of development.
- Box2DXNA - A personal XNA port of the Box2DX which itself is a port of the Box2D libraries for 2D physics in games. This port was created to remove the use of custom Vector structs and to solve some memory issues. Box2DXNA is the physics engine in AngelXNA.
- Stomp Protocol - I contribute to the C and Python clients for the Stomp protocol.